AI Insights · Timothy · July 2022
Top 5 High Fantasy Games on Android in Middle East Q2 2022
Discover the performance trends of the top 5 high fantasy games on Android in the Middle East during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the high fantasy gaming category on the Android platform within the Middle East. Here’s a look at the performance of the top 5 games in this genre, based on data from Sensor Tower.
Lords Mobile: Last Rise of Qin
Throughout Q2 2022, Lords Mobile: Last Rise of Qin experienced notable fluctuations in its weekly revenue, peaking at around $37.5K in late March before declining to approximately $24.7K by mid-June. Downloads saw an upward trend, with a significant spike to 48.7K in mid-June. Active users increased steadily, reaching a high of 168.6K in mid-June before slightly declining to 142.5K by the end of the quarter.
Akinator
Akinator's weekly revenue remained minimal throughout the quarter, with occasional small spikes. The app maintained a steady download rate with a peak of 20.3K in early May. Active users showed a slight increase, peaking at 96.6K in early May before fluctuating and ending the quarter at 85.2K.
Evony: The King's Return
Evony: The King's Return saw its weekly revenue peak at $113K in early April and late May, before stabilizing around $102.8K by the end of June. Downloads saw a general decline from 23.8K in early May to 7K by the end of June. Active users also decreased from 56.9K in early May to 26.8K by the end of the quarter.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang experienced a peak in weekly revenue at $115.3K in late April. Downloads remained consistent, averaging around 12K to 14K weekly, with a peak of 14.6K at the end of June. Active users remained stable throughout the quarter, peaking at 437.5K in mid-April and ending the quarter at 385.6K.
Clash of Clans
Clash of Clans saw a significant peak in weekly revenue at $103.6K in early May, followed by a decline to $33.6K by mid-June. Downloads remained relatively stable, with a peak of 16.2K in early May. The game maintained a high number of active users, peaking at 1.2M in early May and ending the quarter at 1.0M.
For more detailed insights and data on app performance, visit Sensor Tower.